Free Media & Entertainment Essay: Prompts, Ideas, and Samples

 

Free Media & Entertainment Essay: Prompts, Ideas, and Samples


Can you imagine your life without entertainment? No TV, no video games, no opera, or even newspapers. We could say that leisure has become an integral part of our lives. This and other related ideas can be an engaging issue to explore in the paragraphs of an entertainment essay.

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What is the best way to define entertainment?

 In essence, it is any kind of activity that brings pleasure and delight. It can be a task, an idea, an event, or anything that brings out positive emotions in people. Nowadays, it has become its own industry, with entertainment news, media, and articles becoming more and more widespread.

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not. Video games share numerous similarities with conventional sporting events such as massive audiences, high earnings, and the application of rigorous strategy and skills. Proponents of video games present the aforementioned similarities to support the argument of classification as a sport. However, the similarities are not good enough reasons to promote competitive games to a sport. Video games should not be considered a sport because they do not involve any physical exertion or the application of athletic ability that conventional sports require.

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tournaments only include events that involve physical contests of strength and stamina. After the emergence of the personal computer, the term “eSports’ was coined to refer to games played through the aid of electronic devices (Newman, 2008).

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Lack of Physical Activity

Video games should not be considered a sport because they do not involve physical activity (Brookey & Oates, 2015). Online multiplayer games require significant amount of training, skill, and strategy. However, mental exertion cannot be compared to physical exertion. Video games require mental exertion only while conventional sports require both mental and physical exertion (Berger, 2002). The lack of physical exertion in video games denies them the opportunity to be considered a sport. Video games are gradually becoming the most common pastime activity among young people and some adults (Vorderer & Bryant, 2012).

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be enjoyed from playing video games. Researchers have argued that video games players do not become physically stronger or healthier because of the lack of physical exertion (Baronowski et al., 2012). Conventional sports and video games require significant amount of training, strategy, commitment, and mental acuity (Berger, 2002). However, the lack of physical activity disqualifies video games from receiving the sport status. Mastering a sport like basketball or football takes time, energy, and effort (Brookey & Oates, 2015).

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Lack of Athletic Ability

Not only do people fail to understand that video games cannot be considered a sport because of lack of physical exertion, but also lack the application of athletic ability. Players do not need to possess any athletic ability in order to participate in tournaments. Conventional sports such as football, basketball, tennis, swimming, and cycling entail great commitment and training (Cashmore, 2010). Great athletic ability is attained through intensive physical training and mental conditioning. Any person can become great at playing video games because it does not require any athletic ability (Berger, 2002). The only physical movement involved in playing video games is the movement of fingers when pressing buttons on the controller. The skills needed to play video games are developed mentally and not physically (Vorderer & Bryant, 2012). Athletic prowess is achieved by undergoing brutal sessions of physical and mental conditioning for a certain period of time (Cashmore, 2010). Athletes regularly test the limits of their abilities by enduring the pain of suffering life-threatening injuries. Moreover, the exhaustion experienced in conventional sport comes from physical and mental exertion and has numerous health benefits (Cashmore, 2010).

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